Comments (2)
Fixed.
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@weetabix-su, I had this too. AFAICT It's because the projects are linking to v100 (2010 sdk, or in other words 7.0A) and don't have additional include dirs for $(DXSDK_DIR)Include
, etc.
Anyway, you can fix this by opening your .vcxproj.user
files in Windows/ and headless/ and adding in this code:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Platform)'=='Win32'" Label="Configuration">
<PlatformToolset>Windows7.1SDK</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='Win32'" Label="Configuration">
<IncludePath>$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'" Label="Configuration">
<PlatformToolset>Windows7.1SDK</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'" Label="Configuration">
<IncludePath>$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
<LibraryPath>$(DXSDK_DIR)Lib\x64;$(LibraryPath)</LibraryPath>
</PropertyGroup>
</Project>
For me, I had to add the full path to the 7.1 SDK x64 dir in LibraryPath too, but I dunno why. Before that my x64 just wouldn't build. I'm using Visual Studio 2012, though.
But this file is (intentionally) not versioned so that should work out fine.
-[Unknown]
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