Comments (6)
Might be better to test it on the latest dev build first in case it's already fixed
I tested it and it's still crashed on the latest dev build.
That, and please provide a link to the texture pack used.
link: https://drive.google.com/file/d/1o_HHQycu9NMOzDZ9R8kif5EB1izgiNqg/view?usp=sharing
I tested another texture pack and it works even on Direct3D 11 mode. I guess it may be the texture pack issue?
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Might be better to test it on the latest dev build first in case it's already fixed
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That, and please provide a link to the texture pack used.
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Nah, if a texture pack makes it crash it's an emulator issue. Could you also grab a savestate, right where the D3D backend crashes? Use Vulkan to do so so you won't get a crash.
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Nah, if a texture pack makes it crash it's an emulator issue. Could you also grab a savestate, right where the D3D backend crashes? Use Vulkan to do so so you won't get a crash.
link: https://drive.google.com/file/d/1CCwh4TSs9XzY-jefsBfLWwOuagbPCSVR/view?usp=sharing
When entering the game stage, It freezes and crashes.
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Ok, something goes wrong loading a 1x1 mipmap of a texture, will fix!
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