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Hollow Knight Modding API
Randomizer 4 connection for randomizing benches.
Mod for adding simple user-defined constraints and priority edits to Randomizer 4.
Mod for adding simple user-defined groups to Randomizer 4.
Mod for adding simple user-defined logic edits to Randomizer 4.
Mod for adding simple user-defined pools to Randomizer 4.
Debug Mod for Haiku, the Robot
HK mod to randomize items and area connections
Mod to adjust bench respawn location ingame
Hollow Knight mod to display the number of defeated bosses.
A simple mod to make Hollow Knight easier
A mod to remove .565 seconds of unnecessary waiting from every Hollow Knight transition.
A toggleable Hollow Knight mod that gives infinite charm notches, and can be safely uninstalled.
A Hollow Knight mod for editing and adding items
A Hollow Knight to standardize load times.
API for editing Hollow Knight menus.
A mod that edits the color tint of room lighting in Hollow Knight
A Hollow Knight mod for loading planned item changes, in conjunction with ItemChanger.
A collection of QoL improvements for Hollow Knight
Library for randomizing items and transitions in Hollow Knight
WIP recreation of the original randomizer mod for the new lifeblood update
Expansion for ItemChanger which provides more deployable obejcts.
Hollow Knight mod for launching plandos and rando backups.
Mod for running self-contained ItemChanger tests from the menu.
An application for generating Hollow Knight item placements as xml files.
Small GUI for simplifying self-referential logic.
A tool for resolving self-referential logic statements
Hosts the list of modlinks
A bench-based plando with branching paths
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