Comments (5)
I won't modify the license in any terms as this may break it.
I'm not a lawyer but I don't think you have to add these third party licenses in your project as long as they're declared in this library (they are).
Apache has a very useful website that describes their license: http://www.apache.org/foundation/license-faq.html
It requires you to:
- include a copy of the license in any redistribution you may make that includes Apache software;
- provide clear attribution to The Apache Software Foundation for any distributions that include Apache software.
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Mmh, what do you mean by 'broken'? Why does changing the license file break it?
Yeah, declaring the third party licenses in the readme might be enough when viewing the library on Github or downloading the source code of it. But, imo, If one deploys his app as a binary, the end user won't get any notice of the third party libraries used, if the developer (and a lot of them including me do) copies the content of License.txt to the apps about-screen assuming License.txt contains all license releated stuff.
For example https://github.com/JakeWharton/ViewPagerIndicator does the attribution simply by adding the names of the authors of the 3rd party stuff to the top the file.
The link you posted refers to the software projects of the Apache Foundation and not directly to the Apache License itself.
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I've seen no open source library declaring third party libraries in their LICENSE.txt
. It's totally fine for you to just not include them in your app all. The example you send me doesn't even have a license file :D
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I didn't mean the license file but the provided License template which is the following (included in readme):
Copyright 2012 Jake Wharton
Copyright 2011 Patrik Åkerfeldt
Copyright 2011 Francisco Figueiredo Jr.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
But nevermind, If you won't change it, I'll simply have to include the dependency libraries manually instead of copying your license file:D
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Well, you don't have to include them because I already handled the attribution in the readme file. It's perfectly fine for you to just include the attribution for this project unless you personally want to include the others for other reasons.
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Related Issues (20)
- Button doesn't adjust its size depending on length of text
- Glitch when moving from slide without button to slide with button
- NullPointerException
- Could not find com.heinrichreimersoftware:material-intro:x.y.z. HOT 1
- Could not find com.heinrichreimersoftware:material-intro:x.y.z. HOT 1
- Freeze when switching Activity HOT 8
- Slider cannot open screens HOT 2
- A slide can be skipped even if navigation is blocked HOT 1
- Null object reference on customization setButtonBackVisible(true);
- Crashes due resource not found exception below API 23
- Mention that "Databinding = true" is necessary for using custom slides(fragmentslide)
- Crash due to NPE
- Continuous Lagging when swiping
- java.lang.ClassNotFoundException
- RTL support
- Glitch when moving from slide without button to slide with button
- Lag when swipe
- java.lang.RuntimeException: at android.app.ActivityThread.performLaunchActivity
- Rotation HOT 1
- Resource Not Found: mi_ic_skip, mi_ic_previous, mi_ic_next, mi_ic_finish
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