Name: Harrison Verrios
Type: User
Company: @NominalSystems, @MonashNovaRover, Atomic Nitro
Bio: Very interested in space and space robotics, with a focus on simulations. Programming background in Python, C#, C++ and Java.
@MonashNovaRover @NominalSystems
Location: Sydney, Australia
Blog: https://www.linkedin.com/in/harrison-verrios/
Harrison Verrios's Projects
Demonstration of an Artificial Evolution process on a fleet of Boid ships collecting gold using Unreal Engine 4.
Demonstration of a Goal Oriented Action Planner system for a fleet of ships collecting resources in an ocean.
Demonstration of different Search algorithms using a Ship agent attempting to navigate to some gold in an ocean.
For astrophysical scripts to analyse data produced by PHANTOM simulations on simulated proto-planetary discs.
A small fun project to simulate Conway's Game of Life, created in Python. Conway's Game of Life simulates a grid of cells, where the state of each cell consists of whether the cell is alive or dead.
This repository is for constructing a robot that can detect and respond to sign language symbols and react in certain ways. It implements a basic neural network to detect gestures from a camera, in which the Raspberri-Pi robot would be able to move forwards and backwards based on the action commanded.
A Swift library that makes reading and writing JSON data objects in Swift and converting to the appropriate Swift data objects easy.
This program simulates N-bodies in a physical system (using point particles) and can reproduce simple galaxy collisions.
Used to read and write to custom parameter files for editing scripts in the command line and through a Python interface.
Phantom Smoothed Particle Hydrodynamics and Magnetohydrodynamics code
A WIP evolution system that aims to simulate creatures in an environment that attempt to consume food and reproduce.