Comments (4)
Hello, thanks for reaching out.
Unfortunately I cannot test any OS X things since I lack a Mac. Also I have not put any effort into this direction (besides the fallback) since OS X has deprecated OpenGL in 2018. However, it seems to still be supported (?).
So before I try and do anything, I'd like to know if you can run any of the openGL related tests or examples that lwjgl3-awt provides. Judging from the latest issues on their repository, it may not be working smoothly for OS X.
If this works for you, there is still another problem: The latest release (0.2.0) of lwjgl3-awt has not been deployed to maven central. So it cannot be referenced as a dependency out of the box. So it would need some convincing of the devs to do that, or (not very welcome from my side) a self deployed release of a fork or deployment to a third party maven repository.
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Hi Dave, let me test on my M1 and I let you know. I can fork all myself and do the testing for you before you update your poms. Will keep you updated.
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True. All ogr.lwjgl.opengl.awt tests fail on M1 Mac.
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Sad :/ but you could check if the opengl demos of lwjgl work for you https://github.com/LWJGL/lwjgl3-demos. If they do, it may be possible to support OS X with M1 in lwjgl3-awt. If you have some opengl experience you can try to contribute this functionality.
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