Comments (4)
I think especially spade, sprig, sprig-hardware, and sprig-engine might be good to consolidate together to tighten iteration time and testing across components. Separation of all of these things in the way we do it now exacts a heavy price on devexp/speed.
from sprig.
tbh though all of the ones listed above seem reasonable
from sprig.
Sprig engine is separate because it is published as it's own package.
from sprig.
Sprig engine is separate because it is published as it's own package.
That's fine it can be incorporated into the same repo and still published
from sprig.
Related Issues (20)
- Gardenshed should have a path added to it (and possibly an alias configured)
- Gardenshed should have a brief syntax
- Disambiguate flash from other commands
- Rename debugger commands in gardenshed to be intuitive
- Sprig AI: Implement UI features to support the AI implementation HOT 10
- GET_A_SPRIG.md seems to be outdated.
- Hardware KiCAD file is missing a library
- Spade Docker / Gardenshed: Support PC Build
- Add metadata.json to .gitignore HOT 2
- Gardenshed: gardenshed.py start-debugger doesn't work on Fedora Workstation 39
- Code input field shows email field, confusing users greatly
- Map editor does not open HOT 1
- design more robust debug probe HOT 1
- error not properly displaying when variable declared twice HOT 1
- Add Collaborative Editing to the sprig Editor
- Create UX proposal for Sprig theme picker
- Propose specific UX for new Penny theme
- teleport(spr, newX, newY) HOT 7
- Create new Theme picker dropdown in sprig editor HOT 6
- Map editor does not open when clicking on map thingie HOT 3
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