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gtweens's Introduction

Hi there ๐Ÿ‘‹

About me ๐ŸŽฎ

I'm a passionate game developer based in Catalonia, Spain. I graduated from a Videogame Design and Development degree in 2019, and I've been making games since then, both alone, and with awesome people.

Reach me at ๐ŸŒ

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gtweens's Issues

Add support for delay in GTween

IMHO it could be quite useful to be able to set a start delay in GTween (without using the Sequence builder).

The current syntax would really benefit from such a change. Eg with godot extensions you could simply do a TweenPosition and call .SetDelay on it to offset the Tick by a certain time, keeping the code simple and easy to follow.

Is there a reason why it wasn't implemented in the first place? Maybe I'm missing something.

v0.2 on nuget?

Any chance that could get uploaded, so we don't have to keep the source code in a project?

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