Comments (3)
would you please offer an example?
from swipeforfuture.com.
@thecrossed one example could be to gather data of how players make decisions. For example, if 90% of players go for investing in renewables, that could say something about what players think of the solutions. Then players could get this visualized on some statistics page. Or it could potentially be interesting to politicians or scientists.
But - since this would require more work, this is probably not something for the first version of the game. Especially if we can't see the value in it.
from swipeforfuture.com.
Will not be implemented as this is no longer interesting.
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Related Issues (20)
- Add scenario version and game engine version to show compatibility in the game UI HOT 1
- Rename pannable to swipeable for clarity HOT 1
- Investigate decreasing the SWIPE_THRESHOLD to a smaller value to allow quick swipes on mobile
- Fix prettier formatting error
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- Idea: Maybe disable browser zooming while playing the game
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