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robertleeplummerjr avatar robertleeplummerjr commented on May 25, 2024 2

Yea I'll have to address it soon. Perhaps next week.

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lampmaker avatar lampmaker commented on May 25, 2024 1

Nevermind; renamed all "GPU" instances in gpu-browser.min to "GPUX" That worked for now.

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lampmaker avatar lampmaker commented on May 25, 2024

Same.
is there a quick fix / hack?

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dimagoltsman avatar dimagoltsman commented on May 25, 2024

Nevermind; renamed all "GPU" instances in gpu-browser.min to "GPUX" That worked for now.

Me to, but thats a very bad practice.... thats a temp solution not a permanent one

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lampmaker avatar lampmaker commented on May 25, 2024

Oh, yes, bad practice indeed. "Dont try this at home" Consider it a workaround until a better solution is implemented.

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end-me-please avatar end-me-please commented on May 25, 2024

@robertleeplummerjr can you fix this?
all the cool gpu.js projects suddenly stopped working :p

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end-me-please avatar end-me-please commented on May 25, 2024

maybe gpu.js can leverage WebGPU?
if it has any advantages performance-wise, and if the effort required doesn't mean rewriting all of gpu.js

would be especially interesting to see if it allows more flexibility with data types passed to/returned by gpu.js

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dimagoltsman avatar dimagoltsman commented on May 25, 2024

yeah that will be awesome!

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robertleeplummerjr avatar robertleeplummerjr commented on May 25, 2024

We'd love to do that, but the existing API isn't mature enough across browsers, at least from what I've seen with compute capabilities. I've never had a stock example actually run and have a means of starting to upgrade GPU.js to that.

As far as the issue with GPU being overwritten (rude with prejudice) what do you guys think of using GPUJS for browser only, and GPU everywhere else (node, typescript, etc.)?

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end-me-please avatar end-me-please commented on May 25, 2024

sounds good enough

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jacobbogers avatar jacobbogers commented on May 25, 2024

We'd love to do that, but the existing API isn't mature enough across browsers, The api is very VERY mature, but only a few browsers support it https://caniuse.com/?search=webgpu

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jacobbogers avatar jacobbogers commented on May 25, 2024

As I have looked at gpu.js code vs current webgpu surface, it will be largely obsoleted, as gpu.js has to deal with how webgl handles concurrency, there is no such problem in webgpu, so I think its better to totally start from scratch (keep the brand name if you must, but from scratch you must start)

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