Comments (3)
We haven't released a version compatible with the polyfill, so you need to use the webvr-polyfill
branch of this repo and build a version on it. You can find the build here :
forge.min.js.zip
The tutorial is missing this point, sorry about that, we'll be updating it.
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@aberthet-gpsw Thank you, with that version everything seems to work as expected. I guess the remaining issue to solve is to retain native support. WIth Chromium and Vive I get Error: No VR hardware found
, but from the commit messages in the WebVR branch it seems you are aware of this.
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Yes that's the inconvenience for now. Working to find a proper solution !
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Related Issues (12)
- DOM not removed on HotspotDOM.destroy() HOT 2
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- Is Forgejs still maintained? HOT 18
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