Comments (2)
Is it quicker than without :sccache 1
? Sccache caches actual compiler invocations, but it is transparent to the build system, so the build system still reports that it is compiling them. Also some things like build script invocations (as is likely done here to run autocfg) can't be cached.
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sccache also won't help speed up rust-analyzer and at least some of the time is being spent with rust-analyzer processing the standard library and any crates you've pulled in. At the time support for sccache was added to evcxr, it did make a significant difference, but that was before evcxr started using rust-analyzer. I think the difference that sccache makes these days is less. I haven't looked into why - it's possible also that there have been changes in rustc that might have made it less effective.
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Related Issues (20)
- Reducing startup time by reusing the pre-compiled directory. HOT 6
- println! does not preserve the order of lines HOT 4
- Output error with comment. HOT 2
- Trying to build a reproducible environment with Nix HOT 14
- Out of order print in the output HOT 4
- New name proposal: Ruins (RUst INteractive Shell) HOT 5
- Hashbrown's `HashMap::get` returns `None` although the key exists HOT 14
- `init.evcxr` and `prelude.rs` placed in the suggested MacOS location doesn't seem to do anything HOT 2
- Listing current REPL deps and manifest from within REPL? HOT 1
- printing colored outputs in the repl? HOT 3
- Double Ctrl-C killing repl unexpectedly HOT 1
- Recompiling each time after I restart the kernel in Linux. HOT 4
- Is it possible to print out the documentation? HOT 7
- The error doesn't print as expected. HOT 2
- not compatible with latest rust 1.72.0 HOT 8
- Cached tokio runtime after panic HOT 1
- Cannot configure (persist) logging configuration HOT 38
- Rust kernel can't work HOT 3
- Slow execution speed HOT 2
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