Comments (2)
Note that nerfstudio is implemented in PyTorch rather than JAX, and it can be a lot of work to migrate.
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NerfStudio looks pretty modular to me. You can have a model that gets trained in a totally separate process, and as long as you can render the outputs of that model from Nerfstudio you can take advantage of the renderer and viewer (which is probably what 90% of people care about). Not saying that makes it trivial, but it does lower the scope of work quite a bit.
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Related Issues (20)
- shape error when render a video HOT 2
- Failed to run with Jax 0.4.18 HOT 1
- the version of jax jaxlib flax HOT 1
- i have the same promlem but on mac catalina 10.15.7
- Couldn't reproduce the results of RobustNeRF in the paper HOT 2
- Error about reading the blend file of ShinyBlender dataset
- Ref-NeRF real capture dataset (GardenSphere) performance
- occupies the entire GPU
- Question on mip-nerf 360
- Multi-exposure dataset of RawNeRF HOT 2
- Von mises distribuiton in RefNeRF
- Learning rate configuration of shiny blender dataset - Ref NeRF
- Datasets related problem HOT 3
- How can I relight the ball scene?
- Render result
- Rendering Custom Viewpoints of Images and Generating Stereo Pairs
- module 'jax.core' has no attribute 'Shape'
- Between "No GPU/TPU found, falling back to CPU." and "failed call to cuInit: CUDA_ERROR_UNKNOWN: unknown error"
- Check failed: ExistsDir(*image_path) HOT 2
- About the results of Mip-NeRF 360 HOT 1
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