Related Issues (20)
- Interface: Prompt Windows freezes entire program HOT 4
- Poor animation performance HOT 20
- Orphan StringNames when closing project manager or empty project HOT 3
- Unloading plugin results into crash on `macOS` and `Linux` at Godot exit HOT 9
- TileMapLayer inverts horizontal alignment when y-sort is enabled
- AnimationTree: BlendSpace2D blending sync not working correctly HOT 1
- Renaming a global group creates a scene group
- LightmapGI creating a new LightmapGIData results in a wall of errors (Vulcan) HOT 2
- RichTextLabel BBCode: cannot nest ordered lists inside unordered lists
- FileSystem dock not showing any files, and resource files not editable in Inspector HOT 1
- Pick tool on Atlas editor closes the editor without choosing the tile HOT 1
- Godot 4.2.2 crashin when editing any project i create HOT 1
- FileDialog in Open Folder mode prevents from selecting anything (folders and files) on Linux Mint
- Animation panel: editor setting default_create_reset_tracks is ignored. Adding a new track manually never creates a RESET track nor prompts to do it
- Godot iOS Export leads to arm64 linker error
- A propagate_notification call crashes the game HOT 4
- Debugger window has massive delay after resize/move, and then alt-tabbed back and forth. HOT 2
- Input map: assigning input map with Key Label (Unicode, Case-Insensitive) mode may suddenly show a triple Label or Physical or Unicode HOT 1
- GPUParticle2D With alpha or scale curve becomes completely invisible after export to Android HOT 7
- GPU particles expensive when ACTIVE = false HOT 5
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