Comments (9)
I suggest splitting this into two separate commits - first the comments, then the commented out code. This way, it will be easy to find all commented out code, in case it is ever needed.
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@set-killer I took care of #10 in #28, wanna tackle this yourself or shall I go ahead with it? (I will assume the latter if you don't reply).
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I'm thinking about removing the superfluous comments (commenting one to five lines when what they do is pretty clear is not that useful), and posting the various doubts and hacks expressed by some comments on the issue tracker. I think I will go ahead and do it, please tell me if you have a problem with that.
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Fine by me.
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@paper-pauper I wouldn't be able to take care for this in the next few hours. If you have this opportunity please do it. Also i'm not sure if we should leave some of the comments untouched or remove them all. I guess you have better overview in this issue, so please go ahead.
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oh, its actually done! Nice 🎉
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Only the commented out code is done, I'll do the comments myself tomorrow perhaps. Thanks for re-opening the ticket by the way, it's best to leave it open until the other part is done.
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w8, there is some minor thing here:
https://github.com/godotengine/collada-exporter/blob/master/io_scene_dae/__init__.py#L150
will try to fix it fast...
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Done.
@paper-pauper you did a great job. Noice!
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Related Issues (20)
- Better Collada for Blender 2.8 25052019 HOT 9
- Godot Export Manager: Cannot export anything. Location Unknown Error: -1 HOT 5
- IndexError: list index out of range on Blender 2.80 HOT 1
- Can't import addon on blender 2.8 HOT 9
- exporter adds extra keyframes which don't exist in blender 2.79 HOT 2
- Exported material color and emission color values are wrong HOT 1
- Shape Key Export Fails on Blender 2.8 HOT 3
- Add-on requires 2.8x but already on 2.82 HOT 1
- using Blender 2.82 but better collada says need to upgrade to 2.8x HOT 3
- Export fails with 2.8 fork HOT 4
- UV texcoords are exported wrong in Blender 2.82 HOT 3
- Transparency/alpha isn't exported in 2.8 HOT 6
- blender 2.9 HOT 1
- Better Collada still listed on the godotengine.org Download page HOT 10
- Plug-in doesn't show up in the Add-ons list HOT 2
- multiple errors when using HOT 1
- Add option for axis Y inverted,,, Front in blender is Back in Godot.- HOT 4
- Sketchup exported collada can not be imported properly. HOT 2
- Does this works with Blender 3.0? HOT 3
- Can't enable plugin HOT 2
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