Related Issues (20)
- Docs comments do not follow usual markdown newline rules HOT 4
- Broken link in godot-core in ExtensionLibrary documentation HOT 1
- Unable to get auto completion on node classes HOT 5
- A class that inherits from Button , displayed as Node ? HOT 1
- Implementing `EditorExportPlugin::export_file` causes compile error due to macro generating a parameter named `type` HOT 1
- `Key` type makes `KeyMask | Key` combinations impossible without `.call()` hacks HOT 3
- Is there a way to set the pointer array of image directly instead of constructing a PackedByteArray to create an image? HOT 6
- Required virtual method (not?) overriding HOT 26
- Compatibility with color-backtrace in 0.1.3 HOT 8
- Terminal color not properly restored after exiting HOT 7
- impl AsObjectArg <T> makes T-object free HOT 4
- Invalid syntax in docs xml HOT 1
- To panic or not to panic when passing incorrect argument types? HOT 4
- Array<unsigned int> can hold signed values when converted from Variant HOT 1
- Threaded resource loading is disabled HOT 1
- Ambiguous method call in `#[godot_api]` generated code HOT 1
- #[var(set = `function_name`)] is not compatible with #[func(rename = `gdscript_name`)] HOT 1
- `Vector3::sign` gives incorrect results due to i32 conversion
- NavigationAgent2D is never built HOT 1
- GDScriptFunctionState, Async implementation. HOT 1
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