Comments (6)
First commit is in, with key commands for charset and sprite editor (for now)
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It's on the TODO list as of right now.
from c64studio.
Fantastic. Loving the flexibility of the editors and keyboard shortcuts will make it even easier.
from c64studio.
Wonderful, look forward to trying it out. Loving the sprite editor and this will make it easier to use :)
from c64studio.
The 6.1 release contains the most important key bindings now, you may have to set the bindings.
from c64studio.
Working great, thank you. So quick to edit now. Have found one bug, will raise separately.
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Related Issues (20)
- Can't launch Vice, error parsing command line options HOT 1
- Quote key moves. HOT 4
- Solution / Project creation doesn't seem to match what was configured. HOT 2
- Solution node context menu offers rename project incorrectly HOT 1
- Cursor stops blinking after some seconds in the editor HOT 5
- How do you type the british pound symbol? HOT 2
- Windows 11 Trojan detected ? HOT 8
- Outline View (basic source code): double clicking on referenced variables will jump to wrong line of code HOT 2
- Tiny Help WIndow HOT 8
- Graphical artifacts in the Solution Explorer view when opening sub folders HOT 2
- Commander X16 - Sprite colors seem to be wrong. HOT 6
- Exporting x16 sprites needs the extra color byte removed HOT 2
- PetSCII table window is not poppung up anymore HOT 2
- Char Screen Editor: exported assembly code with "" chars between each byte HOT 7
- Solution corrupt after closing "New Project Wizard" dialog (C64Studio 7.8) HOT 5
- !media pseudo opcode won't export sprite data of SpritePad C64 Pro V3.52 sprite project file (.spd) HOT 11
- Indirect addressing of labels? HOT 14
- Can't use string as comparision value inside !if HOT 2
- Circular inclusion HOT 5
- Future support for aarm64 native application? HOT 7
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