Comments (5)
Yep, I was thinking about that 2 butaAt the moment the effect flag will remove all effects on players in the area, this will also remove the fire-protection effect. It might be possible to use a command on-enter-event to give the player(@p) a fire-protection effect.
Not to have fire burning when there is no damage to the player was a first important step, next i'll have to test the fire is also extinguished on enter area where no damage to the player is possible.
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By effects, I was talking about these one (for example) : Jump boost, Speed, invisibility, blindness, nausea, etc..It would be really nice
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@CupidonSauce173
:) Yes, this plugin is made to do this with commands attachted to an area event, this way any command (unknown plugins and future pmmp commands) can be used.
Example:
/fe command arename action cmdid commandstring
areaname = (your area name),
action = enter, center or leave (to add the command on the specific event),
cmdid = (command id ),
commandstring = effect {player} speed 120 10 (or what ever you like commanding :)
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@genboy can I feel dumb ?
facepalm
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The possibilities are infinite I believe, we will all get lost somehow :)
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Related Issues (20)
- Error when adding area command HOT 1
- compatibility with other mob plugin HOT 4
- Can't Disable Area Message? HOT 3
- Problem creating area using ui with magic item HOT 1
- Error with MysteryBox plugin HOT 4
- Players (and other no-ops) cant break&build blocks HOT 5
- Level management seems ignored HOT 2
- Flying in survival mode HOT 2
- russian lang HOT 7
- Purpur block triggers Festival Manager HOT 3
- Crash client drop after ui menu level management HOT 2
- Internal Server Error with ManyWorlds HOT 6
- SPECIFIED WORLD AREA HOT 2
- Crash when nonplayer entity "edit" area HOT 1
- Dev version update HOT 1
- Crash when editing world from /FE MENU HOT 5
- TnT flag isn't working HOT 3
- New developments
- question: permission to enter the area HOT 2
- Allowed flight HOT 1
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