Comments (3)
However, this makes sense... a null entity does not exist. Thus no entity operation can be performed on it. It should only be used for comparison purposes.
Imagine you call an operation on a null class ^^ This is correct behavior in this case.
from arch.
What would be the intended way of checking if an entity even exists before trying to do operations on it then?
from arch.
What would be the intended way of checking if an entity even exists before trying to do operations on it then?
var entity = world.Create(...);
if(entity.IsAlive())
entity.Set(...);
Entity.Null
is just for comparison, it acts as a null pointer while .IsAlive checks if its alive in its world :
if(myEntity != Entity.Null && myEntity.IsAlive())
myEntity.Set(...);
Ahhh i see what the real problem here is. I will adjust the API so it is clearer. To check if an entity exists you currently have to call both to verify, I will change that.
from arch.
Related Issues (20)
- Command buffer lacks non generic accesors.
- Query with more then 24 types? HOT 4
- World.Clear clears RecycledIds twice
- TrimExcess doesn't trim correctly HOT 1
- Mark classes as sealed
- BitSet can cause exceptions on certain platforms HOT 1
- EVENTS and PURE_ECS together is unsupported
- World should have an IsAlive for EntityReference HOT 1
- Component Lifecycle Query Filters
- Component adding/removing events are inconsistent HOT 1
- Broken example on wiki page Query techniques (Custom enumeration)
- Bug in JobScheduler makes Arch not close all job threads. HOT 2
- Is it normal for coimponents not being removed on the entities? HOT 2
- Event handling via generics instead of conditional compilation HOT 3
- Command Buffer without world in constructor HOT 2
- chunk.Has<T>() is possibly broken HOT 2
- Enabling `EVENTS` on other platforms HOT 9
- Remove auto reset from Command Buffer `PlayBack()` method HOT 5
- Disable entity? HOT 1
- IndexOutOfRangeException in SparseJaggedArray HOT 5
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from arch.