Comments (2)
Just noticed the issue in Lesson 5, that the turtle doesn't turn visually.
Update:
The comments below about the icon, are now obsolete based on the discussion thread:
Make the turtle an actual turtle #142
#142 (comment)
Sure, the current icon is a placeholder
It might also be helpful to modify or replace the turtle icon.
So that it indicates a direction.
In some tutorials that actually use a turtle,
the head indicates in which direction it will move when more_forward()
is called.
Or if the greater than symbol to the left, on the icon, indicates that it moves forward to the right.
Then it would be better to fill in the middle of the icon with a solid color.
Currently the center is a hole to the background.
The 1
is visible behind the icon, which makes it more difficult to see which way it's pointing.
from learn-gdscript.
Implementation notes: we need to move the animation code out of the polygon class.
We should preserve the polygon data for assignment checks, but should separate animation entirely. Instead of using the polygon data, we can keep a buffer of commands sent by the user (move forward, turn, ...) and animate based on that. Each command would lead to a separate tween animation, allowing us to animate turning even when there's no move_forward()
or other call afterwards.
from learn-gdscript.
Related Issues (20)
- Can't assign to constant: Error HOT 1
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