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📖 About me

  • 👦 My name is Lucas, but I go by the name of Game4all on the internet

Tech I know and use :



Text editors:


⭐ Interests

  • 💖 I have an interest for computer graphics, game development and procedural generation.

  • I have an obession with particle physics and voxel-based games 🧊.

  • Anime is great.

🧪 Current "active" projects

Lucas Arriesse's Projects

bevy_vox_mesh icon bevy_vox_mesh

A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.

brainz icon brainz

Braaaaaaaaaaaaaaaaaaainnnnnss🧠🧟‍♂️🧟‍♂️

circles.net icon circles.net

An asynchronous .NET Standard api wrapper for the osu! api

dustpile icon dustpile

🧪GPU accelerated falling sand sim in Zig

emux icon emux

A custom fork of the Emux gameboy emulator for use within gamebosu!

gamebosu icon gamebosu

🕹 A custom ruleset for osu!lazer that adds a playable gameboy.

osu icon osu

rhythm is just a *click* away!

poussiere icon poussiere

🧪 A basic falling sand game made with winit + pixels rust libraries

vx_bevy icon vx_bevy

🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and bevy.

zvox icon zvox

Zig library to parse Magicavoxel .vox files

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