Comments (2)
You can disable rules-based vision on a per-scene basis.
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Indeed, that worked fine here. Would still be nice to have an option to downgrade vision at some point ;)
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Related Issues (20)
- [Improvement] Fullfill Roll requests from chat with User Main Actor when Party Token is selected HOT 5
- [Enhancement] Support inline link callbacks created from enrichHTML without having to invoke InlineRollLinks HOT 5
- [Feature Request] Twin trait automatic damage modifier + trait selectors for rule elements
- Psi Development does not allow conscious mind surface amp choice
- [Feature Request] Add a FoundryVTT system background image. HOT 1
- Iconics Kyra level 5 remaster character sheet. A Heal spell is missing
- Identify originating party for unlinked actors when retrieving them HOT 1
- FlatModifier brackets keep being set to actor|level instead of leaving blank as the default HOT 4
- Switching familiar master doesn't remove the familiar from the former master data
- Familiar effects not expiring at master's turn HOT 2
- Search in English and translated in minisearch
- Show calculation for Fly speed when hovering in character sheet HOT 3
- Psi Development Choice Data Error HOT 1
- Thaumaturge and 1+ weapons HOT 4
- Alchemist + Poisoner Dedication HOT 2
- NPC from stolen fate has incorrect spell dc and spell attack
- "Shield Throw X" trait does not propagate "Thrown X" trait to attached items
- Rule element on an artifact from Stolen Fate has wierd looking labels
- Character sheets data points to be able to point them to other compendiums
- Inline damage rolls in a hazard's routine reveal the hazard's name HOT 1
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