Comments (4)
I tried this dithering algorithm but the results were not great. Artifacts are more noticeable and file sizes are larger. I'm attaching the source code and the sample images if you want to see. Since this experiment didn't pan out, I won't be committing it to the repository. Thanks for the interesting idea though, it was worth a shot.
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Cast @foobaz .
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I'm not familiar with NLM dithering. Are you suggesting to propagate more error to nearby pixels that have a similar color to the current pixel? Can you provide any more information about this dithering technique? I found this old paper but I'm not sure it the same algorithm you're referring to: http://yoksis.bilkent.edu.tr/pdf/files/10.1109-83.597270.pdf
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Hi @foobaz .
On the contrary. I suggested spreading the error to colors other than the current one.
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Related Issues (7)
- Separate code and docs? HOT 2
- Two-stage error diffusion? HOT 1
- options->strength? HOT 4
- Comparison with XPNG? HOT 1
- Windows binary HOT 1
- Build error HOT 4
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