Comments (6)
I imagine it's that the lib and its friends are missing from osx/...? That lib hasn't changed since 2013!
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I copied the libs from the newest fnalibs to the osx folder and replaced the old ones. They should all be there. libtheoraplay definitely is.
I disabled loading the videos in game and it runs just fine on osx now.
I'm testing the linux version just now and I'll also try using older versions of FNA to see if I can work out whats changed, because as you say it's not libtheoraplay.
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For reference, I have Dust: AET's Video/Song playback working with the upstream sources.
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This can be closed now.
After 36 hours of trying everything I realised I was making a silly mistake.
Thanks for your time.
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The fun thing about mistakes is that they're never not silly!
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Since someone might look at this issue and I had the same problem to solve mine I just did:
` private GraphicsDeviceManager _graphicsDeviceManager;
public MainGame()
{
//We need to create graphics device manager, because game won't work without graphics
_graphicsDeviceManager = new GraphicsDeviceManager(this);
}`
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