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flyx avatar flyx commented on July 30, 2024

That data type has no equivalent in GLSL. Therefore, I'd say it is application specific and should not be provided by OpenGLAda.

Definition is easy:

type Index_5 is (X, Y, Z, U, V);
type Vector5 is array (Index_5) of aliased Single;
pragma Convention (C, Vector5);
type Vector5_Array is array (Size range <>) of aliased Vector5;
pragma Convention (C, Vector5_Array);
package Vector5_Pointers is new Interfaces.C.Pointers
  (Index_5, Vector5, Vector5_Array, Vector5'(others => <>));
procedure Load_Vector5 is new GL.Objects.Buffers.Load_To_Buffer
 (Vector5_Pointers);

This should give you everything you need.

from openglada.

rogermc2 avatar rogermc2 commented on July 30, 2024

Thanks.
Would it be reasonable to put this in my maths.ads as its used in a number of examples?

from openglada.

flyx avatar flyx commented on July 30, 2024

Sure.

from openglada.

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