Comments (3)
Could be dynamically linked so that it uses system binaries for the job, so it can use "nonfree" decoders (such as nvidia's gpu decoding).
I think it would be a good starting point. Maybe we could use
ffmpeg
?
FFmpeg is bit harder as it provides a low level API from what i gather, GStreamer provides a high level API similar to the MFPlay API used on Windows side of things so it would be way simpler to integrate (and more importantly: maintain)
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https://en.wikipedia.org/wiki/Advanced_Video_Coding#Licensing
Due to the licensing nature of mp4/h264, linux may need the use of webm/vp8 or equivalent.
Thoughts on using https://gstreamer.freedesktop.org/ to do the video decoding job? It is the most widely used in apps, and is what you would get if games were ran through proton/wine.
Could be dynamically linked so that it uses system binaries for the job, so it can use "nonfree" decoders (such as nvidia's gpu decoding).
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Could be dynamically linked so that it uses system binaries for the job, so it can use "nonfree" decoders (such as nvidia's gpu decoding).
I think it would be a good starting point. Maybe we could use ffmpeg
?
from flaxengine.
Related Issues (20)
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