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  • I’m currently working on Hyperstacks, Undead Citadel & a couple of public frameworks that you can check down below
  • 学习中文,当前水平:HSK3
  • Ask me about whatever gamedev related thing
  • The easiest way to reach me is on Discord, DiscordID extrys

Extrys's Projects

com.unity.render-pipelines.universal icon com.unity.render-pipelines.universal

[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.

hybrid-ezs icon hybrid-ezs

Streamlines the transition from MonoBehaviour to DOTS in an extremely simple, modular and efficient way.

lightweightsignalbuses icon lightweightsignalbuses

Lightweight type-based messaging system for decoupling your code, includes 2 different workflows, the LightWeight and the Interface Compatible one

openupm icon openupm

OpenUPM - Open Source Unity Package Registry (UPM)

realtimemeshoptimizer icon realtimemeshoptimizer

Reduces the triangle count on the visible meshes when these are not seen, reducing the weigth of the mesh being sent to the gpu

steamvr_unity_plugin icon steamvr_unity_plugin

SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/

unitask icon unitask

Provides an efficient allocation free async/await integration to Unity.

xrmasterhands icon xrmasterhands

Framework for simplifying the usage of XR Hands by automagically creating a special XR Device which implements designed hand poses as buttons for using with the unity's Input System Package

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