Comments (6)
At the very least we could have an example scene with an example implementation, even if it is outside the scope of core functionality.
from vrtk.
It's something I'd like to provide an example of.
from vrtk.
Since there is no response so far, i don't know if this functionality is out of scope for the toolkit, but if not it will be a huge benefit for all kind of games in my opinion.
from vrtk.
Could this be done with a sort of "belt" like in vanishing realms that could have "anchor" points where you could drop items? The discussion of #90 could easily tie into this.
from vrtk.
Yeah there are definitely cross overs.
I believe someone in the slack channel said they are working on an inventory system.
from vrtk.
The Snap Drop Zones PR will allow you to tether dropzones to your body or controller.
I would say it resolves this issue:
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