Comments (1)
Hi Thomas,
This depends on the version of Unity3D u are using. We provide two different version of ex2D in our daily build. And in the Unity3D 3.5, since it will remove file with "." prefix, we change our atlasDB and spriteDB to "_". So if you still use old version, you will keep importing all the time.
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Related Issues (20)
- Bug - exGUIBorder is ignoring white-space in Atlas Texture HOT 2
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- Atlas Editor - padding error HOT 3
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- viewport issue HOT 1
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- crash AtlasDB and ex2D_SpriteAnimationDB Sync HOT 1
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