Comments (1)
I agree that this isn't good and we need to get rid of it, but if I recall, there was some race condition on init (may be reproducible in StrictMode only, but possible in regular conditions as well) where onFontsLoaded
was executed on one set of ExcalidrawElements which busted the element canvas cache using those, but the init render happened with another set of elements which was already cached.
Can't repro now. Let's fix that in a different way if it happens again. #8191
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