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EvgeniOK's Projects

arpl icon arpl

Automated Redpill Loader

auto-comp-nuke icon auto-comp-nuke

Automation tool that is designed to speed up workflow. Using the Nuke library this tool gets the channel data from the selected input and shuffles out each channel into its own layer then plussing the layers back over the top of each other to provide fine tune image manipulation on specified channels.

awesome-cg-vfx-pipeline icon awesome-cg-vfx-pipeline

List of open-source technologies that help in the process of building a pipeline for CG and VFX productions

awesomehoudini icon awesomehoudini

A collection of awesome Free/Open Source things regarding the SideFx Houdini ecosystem.

cryptomatte icon cryptomatte

Cryptomatte Nuke plugin, Fusion plugin, sample images, and specification

dmnk-tools icon dmnk-tools

DMNK Shelf | Workflow oriented Python Scripts / HDAs

dmxsampletest icon dmxsampletest

Sample project for the LexyVFX DMX for Unreal Virtual Production Mini-Course

dmxtools icon dmxtools

Collection of free DMX tools and widgets

eglib icon eglib

A collection of scripts for SideFx Houdini

egmatlib icon egmatlib

Material Library for Houdini Mantra, Redshift and Arnold

firehawk-pdg-tools icon firehawk-pdg-tools

A houdini package to aid PDG submission with auto-versioning, asset handling, and immmutable timestamped hip files for reproduction of content.

houdini icon houdini

Houdini HDAs & sketches (VEX, OpenCL, Python)

houdini-nvflex icon houdini-nvflex

simple integration of Nvidia Flex technology into SideFX Houdini

houdini-packages icon houdini-packages

Traditionally, the way to set the values of environment variables in Houdini was to edit the houdini.env file. The new solution for this kind of set-up is packages. Packages are .json files in HOUDINI_PATH/packages. Each package file contains a specification for how to modify the environment (including the Houdini Path and other variables).

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