Comments (12)
Ah, creature codex shouldn't work for pf2e since they already have the creature browser, I think, as part of built in PF2E.
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But I will fix it to not let the button appear for PF2E.
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Awesome i appreciate it. As a followup question...is it expected that when you generate encounters, all encounters display "missing level x" and do not spawn creatures?
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Sure. Here's a screen of the generator:
Same thing will happen across any selection.
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OK, so what creatures do you have selected and what filter settings?
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All creatures are enabled. I don't have any filters, yet it still displays 0 available creatures:
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Also, if it's helpful information. I'm using all compendiums, and have a filter with 3 level 3 players.
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For kicks and giggles, I updated to foundry V.11. It appears to be working as intended now. I'm guessing this is only an issue in V10, but I'm going to downgrade and see.
Edit: Can confirm, this is an issue with V10 only.
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Let me try and figure out what fix broke this for V10 and add a v10 vs v11 pivot.
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Sounds good. I did get it to work previously. Under Scripts/Utils/ActorUtils.js I changed line 25:
To be honest I'm not sure if everything works 100% as expected as I hadn't tested much before hand, but this does appear to resolve the issue on a surface level.
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Fixed with latest release.
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Related Issues (20)
- [Bug] Module not adding currency but everything else to loot pile HOT 2
- Feature Request: Only Monsters with Images HOT 1
- Little undefined exception on the method ActorUtils on actor details
- Treasure not consistent HOT 1
- PF2 Types Not Detected
- Circles not Vanishing
- Random encounter generator window closes when clicking on any button HOT 6
- Typo in line 486 of random-encounters.js HOT 1
- Any chance of supporting better tables? HOT 1
- Doesn't grab two creatures in PF2 HOT 10
- Generation Not Working HOT 1
- "null" name error HOT 3
- Can't Generate BBEG + Anything HOT 14
- [Improvement] Combat Estimates - Use token information instead of actor HOT 3
- [Suggestion] Option to save filters...or something. Filtering too slow. HOT 3
- Provide additional shapes when generating and placing the encounter
- Integrate with random dungeon generators HOT 1
- Generation not working correctly. dnd 5e HOT 3
- PF2, Items not shown when generating encounters HOT 1
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