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mir2x's Issues

Can I compile it on a Mac

When I compile it in the Mac13.0 environment, I am prompted with an error:

【clang-11: error: unknown argument: '-fcoroutines'】

How can I resolve this error

clang: fatal error: unknown argument: '-fcoroutines'

[ 31%] Built target mir2x_3rds
[ 32%] Building CXX object common/src/CMakeFiles/common.dir/colorf.cpp.o
clang: fatal error: unknown argument: '-fcoroutines'
make[2]: *** [common/src/CMakeFiles/common.dir/build.make:63:common/src/CMakeFiles/common.dir/colorf.cpp.o] 错误 1
make[1]: *** [CMakeFiles/Makefile2:1189:common/src/CMakeFiles/common.dir/all] 错误 2
make: *** [Makefile:152:all] 错误 2
root@wikeyi-Parallels-Virtual-Platform:/mir2x/b# gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/10/lto-wrapper
OFFLOAD_TARGET_NAMES=nvptx-none:amdgcn-amdhsa:hsa
OFFLOAD_TARGET_DEFAULT=1
Target: x86_64-linux-gnu
Configured with: ../src/configure -v --with-pkgversion='Ubuntu 10.2.0-5ubuntu1
20.04' --with-bugurl=file:///usr/share/doc/gcc-10/README.Bugs --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --prefix=/usr --with-gcc-major-version-only --program-suffix=-10 --program-prefix=x86_64-linux-gnu- --enable-shared --enable-linker-build-id --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --libdir=/usr/lib --enable-nls --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --with-default-libstdcxx-abi=new --enable-gnu-unique-object --disable-vtable-verify --enable-plugin --enable-default-pie --with-system-zlib --enable-libphobos-checking=release --with-target-system-zlib=auto --enable-objc-gc=auto --enable-multiarch --disable-werror --with-arch-32=i686 --with-abi=m64 --with-multilib-list=m32,m64,mx32 --enable-multilib --with-tune=generic --enable-offload-targets=nvptx-none=/build/gcc-10-WJNXnb/gcc-10-10.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-10-WJNXnb/gcc-10-10.2.0/debian/tmp-gcn/usr,hsa --without-cuda-driver --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 10.2.0 (Ubuntu 10.2.0-5ubuntu1~20.04)

server failed to launch

After clicking "Server-> Launch"

Failed to load mapbindbn. Is there some map preparation needed?

Log:

2019/10/13 10:01:31 772788      INFO [monoserver.cpp->CreateDBConnection:223]   Connect to SQLite3 Database (mir2x) successfully

2019/10/13 10:01:31 773379      WARNING [monoserver.cpp->LoadMapBinDBN:241]     Failed to load mapbindbn

2019/10/13 10:01:31 773482      INFO [actorpool.cpp->Launch:638]        Actor thread 0 launched

Hello, I reported this error while executing make and I don't know how to handle it

CMake Error at /mir2x/build/phmap-prefix/src/phmap-stamp/phmap-build-.cmake:49 (message):
Command failed: 2

'make'

See also

/mir2x/build/phmap-prefix/src/phmap-stamp/phmap-build-*.log

phmap-build-err.log:
/usr/bin/ld: CMakeFiles/ex_mt_word_counter.dir/examples/mt_word_counter.cc.o: in function main': mt_word_counter.cc:(.text.startup+0x743): undefined reference to pthread_create'
/usr/bin/ld: mt_word_counter.cc:(.text.startup+0xd06): undefined reference to `pthread_create'
collect2: error: ld returned 1 exit status
make[5]: *** [CMakeFiles/ex_mt_word_counter.dir/build.make:97:ex_mt_word_counter] 错误 1
make[4]: *** [CMakeFiles/Makefile2:1067:CMakeFiles/ex_mt_word_counter.dir/all] 错误 2
make[3]: *** [Makefile:146:all] 错误 2

WSL编译libpinyin依赖问题

在编译的时候,需要依赖libpinyin,通过client目录下的CMakeLists.txt中的注释,我clone了libpinyin,并进行编译,但是后面make的时候出现找不到glib.h,我添加了glib-2.0,但是后面仍旧提示包含头文件错误,我的libpinyin或者glib库版本有问题?大佬能否告知应该选择那个版本的libpinyin或者glib库?
这是我的报错信息:
In file included from /usr/include/glib-2.0/glib/galloca.h:34,
from /usr/include/glib-2.0/glib.h:32,
from /usr/local/libpinyin/include/libpinyin-2.8.1/novel_types.h:29,
from /usr/local/libpinyin/include/libpinyin-2.8.1/pinyin.h:26,
from /mnt/f/Dev/mir2x/client/src/ime.cpp:8:
/usr/include/glib-2.0/glib/gtypes.h:34:10: fatal error: glibconfig.h: No such file or directory
34 | #include <glibconfig.h>
| ^~~~~~~~~~~~~~
compilation terminated.
make[2]: *** [client/src/CMakeFiles/client.dir/build.make:566: client/src/CMakeFiles/client.dir/ime.cpp.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:1369: client/src/CMakeFiles/client.dir/all] Error 2
make: *** [Makefile:156: all] Error 2

SDL package linkage during build (Arch Linux)

Hi,

It seems that my platform perhaps requires an extra package check statement to properly link the SDL2 libraries. Without it, SDL2_INCLUDE_DIRS and SDL2_LIBRARIES are empty:

diff --git a/CMakeLists.txt b/CMakeLists.txt
index c822ad33..ef87d3c6 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -136,6 +136,7 @@ IF(WIN32)
     FIND_PACKAGE(FreeType REQUIRED)
 ELSE()
     FIND_PACKAGE(SDL2 REQUIRED)
+    pkg_check_modules(SDL2 REQUIRED sdl2)
 ENDIF()
 
 MESSAGE(STATUS "SDL2 found: SDL2_INCLUDE_DIRS: ${SDL2_INCLUDE_DIRS}, SDL2_LIBRARIES: ${SDL2_LIBRARIES}")

Resources are always loading on Ubuntu 20.04.

I build the repo source code on Ubuntu 20.04 successfully. Then I run client --server-ip=192.9.241.118. However, the client is always displayed "[000%]root/texture/**DB". Am I probably doing something wrong at any step?

git clone failed with git-lfs over its data quota

Hello, when i try to git clone the code, it says "This repository is over its data quota.Account responsible for LFS bandwidth should purchase more data packs to restore access"
Could you give an another way to download the gif and map resource files?
Thanks~

test account can not login in.

Hello, Etorth,

Thanks for your good project. i installed and started the game, but after learning "治愈术",the client crashed, then i cannot not login in any more via 'test' account , any idea about the issue?
"Caught exception: In file skillboard.cpp:528, function: setMagicLevel: no magic icon for magic: 治愈术

Compilation failed !

I suppose this is a simple dependency issue, but I didn't found what is missing, can you help me ?

[ 32%] No install step for 'sol2'
[ 33%] Completed 'sol2'
[ 33%] Built target sol2
Scanning dependencies of target mir2x_3rds
[ 33%] Built target mir2x_3rds
Scanning dependencies of target common
[ 33%] Building CXX object common/src/CMakeFiles/common.dir/colorf.cpp.o
c++: error: unrecognized command line option ‘-fcoroutines’
make[2]: *** [common/src/CMakeFiles/common.dir/build.make:63: common/src/CMakeFiles/common.dir/colorf.cpp.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:1111: common/src/CMakeFiles/common.dir/all] Error 2
make: *** [Makefile:152: all] Error 2

编译流程出问题

[ 62%] Building CXX object server/src/CMakeFiles/monoserver.dir/actormonitortable.cpp.o
In file included from /home/make/500GB/mir3.git.all/mir2x/server/src/podmonitortable.hpp:25,
                 from /home/make/500GB/mir3.git.all/build/server/src/podmonitorwindow.hpp:7,
                 from /home/make/500GB/mir3.git.all/mir2x/server/src/actormonitortable.cpp:27:
/home/make/500GB/mir3.git.all/mir2x/server/src/fltableimpl.hpp:21:10: 致命错误:Fl/Fl_Table_Row.H:没有那个文件或目录
   21 | #include <Fl/Fl_Table_Row.H>
      |          ^~~~~~~~~~~~~~~~~~~
编译中断。

查了下

fltk /usr/include/FL/Fl_Table_Row.H
...这cmake生成的文件看不明白。

Client doesn't start

Server is started, client fails, and I must confess I do not understand the reason.

~/GitHub/mir2x/b/install/client$ ./client 
* This is the initialization of Log functionality
* For info/debug/warning/fatal messages.
* Log file: [/tmp/mir2x-client-v01.g3log.20210113-161520.log]
* Log functionality established!
* All messges will be redirected to the log after this line
X Error of failed request:  BadValue (integer parameter out of range for operation)
  Major opcode of failed request:  152 (GLX)
  Minor opcode of failed request:  3 (X_GLXCreateContext)
  Value in failed request:  0x0
  Serial number of failed request:  100
  Current serial number in output stream:  101
g3log g3FileSink shutdown at: 16:15:20 713983
Log file at: [/tmp/mir2x-client-v01.g3log.20210113-161520.log]

~/GitHub/mir2x/b/install/client$ cat /tmp/mir2x-client-v01.g3log.20210113-161520.log
g3log g3FileSink shutdown at: 16:15:20 713983

编译错误

我在WSL1中编译,使用的是gcc12.3版本,编译出错,下面是cmake输出,还请大佬指导一下
` In file included from /mnt/f/Dev/mir2x/common/src/luaf.hpp:10,
[build] from /mnt/f/Dev/mir2x/common/src/luaf.cpp:1:

[build] /mnt/f/Dev/mir2x/common/src/strf.hpp: In instantiation of ‘std::string str_any(const T&) [with T = std::variant<luaf::luaNil, std::unordered_map<luaf::luaVarWrapper, luaf::luaVarWrapper, luaf::_details::_luaVarWrapperHash, std::equal_toluaf::luaVarWrapper, std::allocator<std::pair<const luaf::luaVarWrapper, luaf::luaVarWrapper> > >, long long int, double, bool, std::__cxx11::basic_string<char, std::char_traits, std::allocator > >; std::string = std::__cxx11::basic_string]’:

[build] /mnt/f/Dev/mir2x/common/src/strf.hpp:371:94: required from ‘std::string str_any(const std::vector<T, Args ...>&) [with T = std::variant<luaf::luaNil, std::unordered_map<luaf::luaVarWrapper, luaf::luaVarWrapper, luaf::_details::_luaVarWrapperHash, std::equal_toluaf::luaVarWrapper, std::allocator<std::pair<const luaf::luaVarWrapper, luaf::luaVarWrapper> > >, long long int, double, bool, std::__cxx11::basic_string<char, std::char_traits, std::allocator > >; Args = {std::allocator<std::variant<luaf::luaNil, std::unordered_map<luaf::luaVarWrapper, luaf::luaVarWrapper, luaf::_details::_luaVarWrapperHash, std::equal_toluaf::luaVarWrapper, std::allocator<std::pair<const luaf::luaVarWrapper, luaf::luaVarWrapper> > >, long long int, double, bool, std::__cxx11::basic_string<char, std::char_traits, std::allocator > > >}; std::string = std::__cxx11::basic_string]’

[build] /mnt/f/Dev/mir2x/common/src/luaf.cpp:232:25: required from here

[build] /mnt/f/Dev/mir2x/common/src/strf.hpp:348:49: error: no match for ‘operator<<’ (operand types are ‘std::stringstream’ {aka ‘std::__cxx11::basic_stringstream’} and ‘const std::variant<luaf::luaNil, std::unordered_map<luaf::luaVarWrapper, luaf::luaVarWrapper, luaf::_details::_luaVarWrapperHash, std::equal_toluaf::luaVarWrapper, std::allocator<std::pair<const luaf::luaVarWrapper, luaf::luaVarWrapper> > >, long long int, double, bool, std::__cxx11::basic_string<char, std::char_traits, std::allocator > >’)

[build] 348 | return dynamic_cast<std::stringstream &>(ss << t).str();

[build] | ~~~^~~~
[build] compilation terminated due to -Wfatal-errors.`

client res error

client

		g3log created log at: Tue May 31 11:43:07 2022
		LOG format: [YYYY/MM/DD hh:mm:ss uuu* LEVEL FILE->FUNCTION:LINE] message

		(uuu*: microseconds fractions of the seconds value)

2022/05/31 11:43:07 638619	INFO [initview.cpp->void InitView::addIVLog(int, const char*, ...):203]	[000%]Loading root/texture/itemDB
2022/05/31 11:43:07 638609	INFO [initview.cpp->void InitView::addIVLog(int, const char*, ...):203]	[000%]Loading root/texture/progUseDB
2022/05/31 11:43:07 638726	INFO [initview.cpp->void InitView::addIVLog(int, const char*, ...):203]	[000%]Loading root/texture/mapDB

server

		g3log created log at: Tue May 31 11:49:23 2022
		LOG format: [YYYY/MM/DD hh:mm:ss uuu* LEVEL FILE->FUNCTION:LINE] message

		(uuu*: microseconds fractions of the seconds value)

2022/05/31 11:49:23 939640	INFO [actorpool.cpp->ActorPool::ActorPool(int, int):78]	Server FPS: 10
2022/05/31 11:49:48 447546	INFO [monoserver.cpp->void MonoServer::CreateDBConnection():371]	Connect to database mir2x.db3 successfully
2022/05/31 11:49:48 448267	WARNING [main.cpp->int main(int, char**):125]	Exception in main thread: std::bad_alloc

error: ‘FILE’ in namespace ‘std’ does not name a type

Hi,

I'm hitting an error during make.

In file included from /home/mike/src/Applications/mir2x/client/src/pngtexdb.hpp:24,
                 from /home/mike/src/Applications/mir2x/client/src/inventoryboard.cpp:19:
/home/mike/src/Applications/mir2x/common/src/zsdb.hpp:76:14: error: ‘FILE’ in namespace ‘std’ does not name a type
   76 |         std::FILE *m_fp;
      |              ^~~~
compilation terminated due to -Wfatal-errors.
make[2]: *** [client/src/CMakeFiles/client.dir/build.make:303: client/src/CMakeFiles/client.dir/inventoryboard.cpp.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:1108: client/src/CMakeFiles/client.dir/all] Error 2
make: *** [Makefile:171: all] Error 2

Arch Linux, amd64.

关于使用zsdb打包资源的看法

// 对于PNG 文件 单个文件压缩是没有意义的,他本身就已经压缩过,所以再压缩反而使文件变大 更让资源加载变的更慢
我个人写了一个大包代码,只是简单的大包成一个文件,测试 proguse.zsdb 比压缩后还小3M

server launch exception bad_alloc

`└─# cat /tmp/mir2x-monoserver-v01.g3log.20211105-095720.log
g3log created log at: Fri Nov 05 09:57:20 2021
LOG format: [YYYY/MM/DD hh:mm:ss uuu* LEVEL FILE->FUNCTION:LINE] message

            (uuu*: microseconds fractions of the seconds value)

2021/11/05 09:57:20 936691 INFO [actorpool.cpp->ActorPool:78] Server FPS: 10
2021/11/05 09:57:24 451103 INFO [monoserver.cpp->createDefaultDatabase:360] Create default sqlite3 database done
2021/11/05 09:57:24 451208 INFO [monoserver.cpp->CreateDBConnection:371] Connect to database mir2x.db3 successfully
2021/11/05 09:57:24 461429 WARNING [main.cpp->main:125] Exception in main thread: std::bad_alloc
`

想请教下这两种情况

想请教下这两种情况:
情况A: 怪物搜寻附近玩家并主动发起攻击;
情况B: 怪物被玩家攻击后对玩家进行反击。
这两种情况是如何保证在一个线程里完成的呢。
虽然使用mutex很容易实现,但是这种情况下大量进行加锁/解锁,会严重影响程序效率吧。

我看到你的程序中会先从 m_offenderList 里面读取玩家UID,如果没有读取到则从 m_inViewCOList 计算出最近的玩家UID。
我没有搞明白这是如何保证它们在一个线程里面安全执行的

no NPC name display

Hello, etorth

There is something wrong about display of npc name, even if i ran the client with --always-draw-name option, there is still no display. also the f'loating damage number is “+58”, “+8” which should be “-58”,“-8”.
could you please give some suggestions about the issue.
my environment is ubuntu os, any font need to be installed?

Filtering content stuck

This repo has used LFG to storage big files.
Do not clone with --recursive that will cause you stuck in "Filtering content ..."
Just clone and pull or lfg pull.

二进制文件

那个二进制文件好像无法下载啊 大佬可否留个QQ 好交流啊

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