Comments (3)
I was the one who suggested this, but as I experimented with it I ran into a practical issue with at least one approach. As a test, I did this:
each(document.getElementsByTagName(tag), function(media) {
var requiresFallback = true;
var isAndroid = navigator.userAgent.toLowerCase().search("android") > -1;
+ var isChrome = navigator.userAgent.toLowerCase().search("chrome") > -1;
function canPlayFormat(format) {
+ if (isChrome) return false;
return media.canPlayType(format) || (isAndroid && format.search("mp4") > -1);
}
The problem is that, at least in Chrome, html5media doesn't rewrite the DOM before Chrome starts preloading. Furthermore, once it does rewrite it (deleting the
Maybe the forced flash fallback would have to happen before domready, but that doesn't seem very elegant.
from html5media.
Ouch! You gotta hate browsers sometimes!
I think this is a catch-22 problem. The video tag cannot be manipulated until it arrives in the DOM, and once it's arrived in the DOM, it's too late to do anything before the file starts downloading!
Unless there's some sort of global callback supplied by the browser for whenever a video file starts downloading, there's no way to stop this happening. >(
from html5media.
I'm closing this as a wontfix. As browser html5 video support improves, this problem will go away.
from html5media.
Related Issues (20)
- Does it support URL with query string? HOT 7
- IE on Windows XP no longer supported HOT 1
- Not working in IE10 -- not even on your demo page... HOT 8
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- mobile video cant played (os ios) HOT 3
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- Video can not be downloaded while playing, how to do? HOT 1
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- How to get the current playback duration and set the playback progress? HOT 2
- .amr and .flv can we play with html5media HOT 5
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