Comments (5)
@green9016 Please look at upload service. Upload has an after created hook to create a resource (called 'create-resource'. A resource contains URL to file after it's uploaded, as well as metadata (freeform json), attribution (where it came from and who owns it), and license (eg 'mit')
We want the file uploader to successfully create resource and attribution and link to an existing license.
You may want to add a createAttribution hook before the createReseource hook so the attribution id can be passed to resource.
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(Reassigning to @AyushiMastro.)
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@AyushiMastro If this is working and finished, please write a test for it.
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Let's test by uploading a video and image and making sure this works before crossing it off the list. Probably doesn't upload a 3d model, will need some more work on that, and we should think about our UI flow.
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Our file serving and CDN needs to be thought out with our content UX. Review and revise.
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Related Issues (20)
- [Tech Debt] Scene Loading Resource Tracking API
- [Feature] Reporting a user/content for legal issues
- [Feature] Reporting a user/content for nuissance
- [Review & QA] Input System
- [Feature] Video streaming - VOD/HLS
- [Redesign & QA] Revamp emote menu
- [Epic] Revamp specator mode
- [Bug]: Save gltf will duplicate child entity
- Simple/Advanced mode toggle state
- Introduce Prefab System
- [Bug] Losing WebGL context and restoring it fails to upload textures
- [Bug]: Lighting stopped working HOT 1
- Make PrimitiveGeometryComponent a more fundamental data structure
- [Epic] Load GLTF straight into the ECS
- Split up GLTFLoader into multiple typed files
- [Bug]: Directional Light is not working in Shadows Render mode
- Use XRState camera attached in non-immersive contexts (enable/disable FollowCameraComponent functionality)
- [Epic] Rework assets & static resources
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