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Ethan Steinberg's Projects

bazel icon bazel

a fast, scalable, multi-language and extensible build system

bazel_clang_tidy icon bazel_clang_tidy

Run clang-tidy on Bazel C++ targets directly, efficiently, with caching enabled

btogre icon btogre

BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes. Instead, you talk directly with Bullet. The only thing it does is connect the btRigidBodies (only rigid bodies for now, I'm still not good with soft bodies) to their SceneNodes, convert Ogre meshes to Bullet convex hulls and triangle meshes etc., provide a debug drawing mechanism, and a Bullet-Ogre vector/quaternion conversion utility.

bullet icon bullet

My first multi-player shooter(it is sorta messed up, half done, etc), but I am getting there

chessv3 icon chessv3

chess with sfml, clanlib was a failure

constdb-rust icon constdb-rust

A simple and fast read only key-value embedded datastore

datasets icon datasets

🤗 The largest hub of ready-to-use datasets for ML models with fast, easy-to-use and efficient data manipulation tools

elibraryfinder icon elibraryfinder

A tool for finding libraries that have a particular item in their electronic collection

embedding_dot icon embedding_dot

A simple pytorch operator for taking the dot product of two embeddings

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