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Estêvão Bissoli Saleme

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Estêvão Saleme's Projects

2014-trires icon 2014-trires

Assignment for the 2014 edition of the "Web Development and the Semantic Web" course, by Estêvão B. Saleme.

jmx-mbean-example icon jmx-mbean-example

This is an example of how to create a Managed Bean to export metrics using JMX

kafka-connect-sandbox icon kafka-connect-sandbox

This is a sandbox to run Kafka Connect connectors. It comes with a UI, a Kafka server, a monitoring tool, and a customizable Kafka connect itself.

mpegmetadata icon mpegmetadata

Independent library for marshalling and unmarshalling XML files with metadata of the MPEG Group standards: MPEG-V (all parts of ISO/IEC 23005:2010), MPEG-7 (2004), MPEG-21 (ISO/IEC 21000-7:2003)

mpegmetadataexample icon mpegmetadataexample

Example of marshalling and unmarshalling MPEG-V data for sensed applications (simulation) using the MpegMetadata library.

nodejs-foundations icon nodejs-foundations

Here I explore the foundations of Node.js using Express and TypeScript. It contains an API to create, delete, update, list, and get data about code repositories. Makes use of docker and k8s to deploy it locally.

p2p icon p2p

Código fonte para software de rede P2P. Redes de computadores 2014/1 - Estêvão Bissoli Saleme.

playsem_serenderer icon playsem_serenderer

PlaySEM Sensory Effects Renderer (SER) is a framework for delivering sensory effects such as wind, smell, vibration, and light to heterogeneous systems. It deals with variability in digital multisensory systems (mainly mulsemedia) allowing the use of different devices, SDKs/APIs, and many protocols to communicate with diversified applications.

playsem_sevideoplayer icon playsem_sevideoplayer

PlaySEM Sensory Effect (SE) Video Player is a media application based on VLC that reproduces audiovisual content. If the content has sensory effects metadata associated with it and the player is connected to a SER (Sensory Effects Renderer) then it is able to deliver sensory effects such as wind, vibration, external lighting, smell, and so on..

poc-rmq-dlx icon poc-rmq-dlx

This demo shows how to dead letter a message with RabbitMQ in Java

react-native-foundations icon react-native-foundations

In this react-native project, I developed a kind of mobile version of 'reactjs-foundations' to interact with the REST API from 'nodejs-foundations'. It uses native resources, hooks, and axios.

reactjs-foundations icon reactjs-foundations

This app explores the foundations of ReactJS by interacting with the REST API created in the project 'nodejs-foundations'. It's written in TypeScript and it handles (list, create, and delete) repositories using React.js, Hooks, Babel, Webpack, Axios, and Material UI. Makes use of docker and k8s to deploy it locally.

sensedapplicationexample icon sensedapplicationexample

An application that integrates the accelerometer sensor of a smartphone to a desktop application through the MPEG-V Standard. It captures the data from an Android device and conveys it to the SenaMove application to generate random numbers of Sena (lottery) when the smartphone shakes.

thewisedev-mailing icon thewisedev-mailing

theWiseDev | API for a squeze page to register users on a mailing list and to email them a bonus (written in Node.js and TypeScript in a Clean Architecture). This project can be used as a reference implementation of the Clean Architecture with Node.js and TypeScript.

unity-2d-game icon unity-2d-game

This is a 2D game prototype in Unity for the module Digital Media and Games delivered by Dr Derek Groen at Brunel University London (UK), Autumn term 2021. The game itself is a platformer (platform game) originally designed by Casanis from George Brown College (Canada) for the Game Design department - 2D Prototyping.

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