Related Issues (20)
- [spine-flutter] error run with spine_flutter HOT 2
- [cpp] Did a memory leak occur? HOT 1
- [flutter] setState() called after dispose() HOT 2
- Will spine_flutter support version 3.7 in the future? HOT 1
- [player] Example showing how to swap images HOT 1
- [godot] Callbacks on `SpineTrackEntry`
- [spine-pixi]Some problems of spine-pixi HOT 1
- [spine-pixi] performance problems in spine-pixi HOT 11
- [spine-pixi] Memory leak, spine object not destroyed properly HOT 8
- [unity] Quotation marks generated in Skeleton Prefab Mesh names causes Unity Search Indexing issues HOT 2
- [godot] no support for world position/rotation physics HOT 3
- [unity] URP shader issue with bloom and HDR
- [unity] SkeletonRootMotion can't be updated after SkeletonDataAsset change
- Port: Scale physics constraint limits with skeleton scale. HOT 1
- [unity] SkeletonGraphic MatchRectTransformWithBounds wrong with layoutScaleMode
- [cpp] Crash because of negative setSize in SkeletonClipping.cpp HOT 1
- [unity] SkeletonRootMotion ignores parent bone scale set via transform constraints
- [spine-pixi] Can't create empty atlas HOT 3
- [unity] SkeletonUtilityBone wrong position when used with RootMotion
- [cpp] Empty animation with duration 0 triggers exception
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