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thibaudk avatar thibaudk commented on June 22, 2024

Hi @DanaGuen,

Very sorry, the documentation is not up to date on this.
The "proxy" way is not in use anymore.
Accessing parameter is done through various functions such as
~moscaInstance.setCartesian(1, 0.5);
You can find all available methods in:
https://github.com/escuta/mosca/blob/master/Classes/MoscaBase.sc#L173

For osc communication tho, everything can be handled through the ossia Device.
Please find this quick video to see it in action
https://youtu.be/6a01Ij_sYNc

let us know if you have any issues with it.

from mosca.

DanaGuen avatar DanaGuen commented on June 22, 2024

Thanks a lot, it's indeed much better! ^^
For the OSC part I already had what I need (I'm working from Unity for a fulldome video game, I was just missing this little function in Mosca to finally connect everything all together) :)
Thanks again, Mosca is really an enjoyable tool!

from mosca.

thibaudk avatar thibaudk commented on June 22, 2024

Cool ! We would be very interested in seeing what you did with Mosca !
If you have a moment, don't hesitate to share it here or on the chat
https://gitter.im/dev-mosca/community

Best of luck !

from mosca.

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