erwincoumans Goto Github PK
Type: User
Bio: NVIDIA Omniverse. Physics Simulation.
Type: User
Bio: NVIDIA Omniverse. Physics Simulation.
Adafruit GFX graphics core library, this is the 'core' class that all our other graphics libraries (will eventually) derive from. Still beta (but working)
With adaptive merging we reduce computation time in rigid body simulations.
aobench in OpenGL compute shader!
Transmitter and receiver sketches for Arduino for remote servo PWM control, such as electronic skateboard or rc car
An implementation of the Augmented Random Search algorithm
Opengl ES 2.0 morphing, pose and skeleton animation for iPhone/iPad and Nokia N9 using gamekit's AnimKit
Autogenic differentiation
:sunglasses: A curated list of robotics libraries and software
A mini racetrack world for developing and testing robots with AWS RoboMaker and Gazebo simulations.
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
a fast, scalable, multi-language and extensible build system
The code for my custom BLDC controller.
Brushless DC Motor controller from Benjamin Vedder
A simulator written in python with some basic diagramming functions for BLDC motor control analysis
A Qt program to control and debug my BLDC-controller
A project that demonstrates how to communicate between the VESC and a STM32F4 discovery board using UART
Broad-phase optimizations.
Massively parallel rigidbody physics simulation on accelerator hardware.
A MATLAB Interface for the Bullet Physics Engine
stripped down Bullet 2 repository, to be merged/added and refactored into Bullet 3 repo
Minimal test project using Bullet, cmake and git submodule
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
3d cartpole gym env using bullet physics trained from pixels with LRPG, DDPG & NAF
OpenCL Extension Wrangler clone from https://code.google.com/p/clew
Algorithmic Reverb VST Plugin
Fork of https://bitbucket.org/pchorak/contact_models
A C++ Algorithmic Differentiation Package: Home Page
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.