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openkoikatsuplugins's Introduction

Hi there ๐Ÿ‘‹

I'm a Software Engineer scaling small services to large audiences.

Projects on my public github are typically just hobby projects built for self learning.

I'm super passionate about

  • retro tech and aesthetics
  • game design
  • highly interactive UX and easy to read UIs
  • art

If you're looking for help on a project of your own, I'd love to collaborate by

  • providing programming for games written for Godot
  • providing Art or Programming for visual novels
  • creating reactive experiences for streamer/vtuber overlays

You can sponsor my work through Ko-fi

Buy Me a Coffee at ko-fi.com


Spoken languages:

English

Preferred Programming langauges:

Javascript, Python, Kotlin, Lua

Known Programming languages (ranked by proficency):

JS/TS, Python, Java, Lua, Kotlin, Scala, C#, PHP, Go, Elixir

Favorite Tools:

Godot, Krita, Nodejs, Redis, Postgres, Terraform

openkoikatsuplugins's People

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openkoikatsuplugins's Issues

Plugin not released

I am unable to download the plugin, as the plugin has not been released. Is the plugin not finished, or was it left in a draft, or is there some other problem?

help wanted

Hi,

Tried to test OKS.TopMe but when trying to compile it it ask for credentials which are not specified. Used my github ones no luck.
Downloaded the package BepInEx.UnityInput and tried to manually install again no luck. The package does not have a net46 target which is the target for Sunshine. Ended up compiling with and did an assembly reference.

What I really need is instructions how to install and if I find BepInEx.UnityInput useful in any plugin I make how can the dll be distributed. I really like this idea and it may solve some issues I have. Any help appreciated in advance.

No dll files?

Hello I just wanted to ask if someone would please upload the dll files for openkoikatsu? This sounds absolutely amazing!

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