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ericgjackson avatar ericgjackson commented on August 30, 2024 1

Yeah, sorry, I dumped all my code on github and I never really got around to documenting it, beside the fairly minimal README.

One thing to note is that solve_all_subgames tries to resolve all subgames (like the name says). When you specify holdem_params as the game parameters, that says to use the full 52-card deck. There are a lot of possible river boards so solving all subgames is going to take forever. I would recommend getting started with a smaller game. ms1f3_params is mentioned in the README. "ms1" means "max street 1". The streets are numbered 0, 1, 2 and 3, so that means a game with only a preflop and a flop. "f3" means three cards on the flop. That's all very cryptic, but you can probably figure out some of the parameters in those files like "MaxStreet" and "NumFlopCards".

I think the "wml1" buckets are identical to the "hs" buckets which are described in the README. For the river you could build them like this:

../bin/build_rollout_features holdem_params 3 wml1 1.0 wmls 0.5
../bin/build_unique_buckets holdem_params 3 wml1 wml1

This bucketing just buckets the hands according to their hand strength on the river (essentially how many hands they beat). There should be 1950 buckets.

from slumbot2019.

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