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Comments (6)

Akkadius avatar Akkadius commented on May 29, 2024

Is this new? (Is this a regression?)

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joligario avatar joligario commented on May 29, 2024

I remember someone else mentioning an in-game time issue long ago, but can’t remember the details. Son can’t say for certain this is new.

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regneq avatar regneq commented on May 29, 2024

hmm I test this in local takp server
image

It's using the old #time command

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regneq avatar regneq commented on May 29, 2024

Seems like on EQEmu, it set the time a hour early but the message have it a hour ahead.

image

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nytmyr avatar nytmyr commented on May 29, 2024

Is this new? (Is this a regression?)

It has been like this for a long while. When I did my day/night script I had to factor the hours in like mentioned.

I even had this as a note in the script when doing it.
"#time is off by one hour, if spawn_events says 7pm, ingame say 8pm"

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fryguy503 avatar fryguy503 commented on May 29, 2024

Same here on factoring in the difference on my scripts.

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