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engrab6's Projects

1stlbmunal icon 1stlbmunal

Repository of the first workshop on Lattice-Boltzmann methods at Universidad Nacional de Colombia - December 2017

amr-lbm-openmp-2d icon amr-lbm-openmp-2d

Adaptive Mesh Refinement (AMR) technique utilized with the Lattice-Boltzmann Method (LBM) for numerical simulation of multiphase flows. OpenMP is used for parallelization of the code on share-memory machines.

babelstream icon babelstream

STREAM, for lots of devices written in many programming models

bg icon bg

Numerical model for simulating shallow water hydrodynamics on the GPU using an Adaptive Mesh Refinment type grid. The model was designed with the goal of simulating inundation (River, Storm surge or tsunami). The model uses a Block Uniform Quadtree approach that runs on the GPU but the adaptive/multi-resolution/AMR is being implemented and not yet operational. The core SWE engine and adaptivity has been inspired and taken from St Venant solver from Basilisk and the CUDA GPU memory model has been inspired by the work from Vacondio _et al._2017)

comflusom icon comflusom

Simulation kit for Complex Fluid Solid Soil Mechanics

cuda-samples icon cuda-samples

Samples for CUDA Developers which demonstrates features in CUDA Toolkit

cuibm icon cuibm

cuIBM: a GPU-based immersed boundary method code.

firesim icon firesim

Lattice Boltzmann Method (LBM) fluid solver driving a particle engine for the simulation and real-time visualization of fire

flusi icon flusi

Fluid-Structure-Interaction / MHD Research Code. Relies on Fourier transforms for derivatives and the volume penalization method to include obstacles.

ibamr icon ibamr

An adaptive and distributed-memory parallel implementation of the immersed boundary (IB) method

jianhui-lbm icon jianhui-lbm

Automatically exported from code.google.com/p/jianhui-lbm

latbo icon latbo

lattice boltzmann methods code

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