Comments (7)
@ct-source 不用客气,使用就是支持,我关闭这个 issue 了
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首先感谢大佬!
如题,这块不知是插件的问题,还是说我这边配置的问题呢。
就是如果使用Custom骨骼绑定设置的话,人物就不动了,即使和您预设的UE5绑定成一样的骨骼也不行。
如果大佬能预定义一个Metahuman的骨骼就无敌了!
metahuamn 骨骼你就用 UE5 预设就可以了呀
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是否可以给一下截图,细节面板的
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Preset用UE5可以驱动 metahuman, 另外UE Editor有时候有BUG,设置不生效可以修改蓝图变量默认值后重启编辑器,下个版本处理一下
from mediapipe4u-plugin.
大佬加油!看,我用您的插件做的Demo!
谢谢大佬用爱发电!我们想落地低成本虚拟人直播,但凡有盈利我们一定报答您😢!
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BUG is fixed, mark!
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大佬加油!看,我用您的插件做的Demo! 谢谢大佬用爱发电!我们想落地低成本虚拟人直播,但凡有盈利我们一定报答您😢!
你好,我按教程尝试了metahuman,重点在人物动作,不需要面部追踪。但是头没有跟着身体一起动。你是怎么把头部也绑定的,有特别的改动,还是就是按教程来的?如果是按教程来的,那可能是我哪里搞错了。
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Related Issues (20)
- Body not moving :)! HOT 3
- error after using Mediapipe remap asset HOT 4
- mediapipe_data to osc HOT 4
- 动捕崩溃 HOT 5
- UE5.2无法识别ASR中文模型 HOT 4
- vs编译失败 HOT 1
- Wont start webcam HOT 1
- Plugin Demo MediaPipeHolisticComponent initializing problem HOT 5
- UE5.2警告:MediaPipeHolisticComponent has not finished initializing or has been uninitialized.然后StartImageSource失败 HOT 1
- Demo 工程启动不了摄像头 HOT 3
- 我想使用AMediaPipeDebugDrawer中的FVector GetStickManJointPosition(const EMediaPipePoseJoint Joint) const;这个方法 HOT 5
- Demo file packing faile HOT 24
- Your license has expired. Need to update your license file. 有最新的license有发布吗? HOT 2
- Demo Packaing Failed HOT 5
- 自己创建的项目,打包后无法启动摄像头 HOT 4
- MediaPipeAnimInstance 切换Mode错误 HOT 4
- unreal engine 5 source code from blueprint HOT 4
- could mediapipe4u' motion capture export to unreal's animation clip? HOT 3
- Unable to initialize holistic component if use "spawn" HOT 2
- Packaged game motion capture does not work HOT 2
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