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Comments (14)

Fischsalat avatar Fischsalat commented on July 21, 2024

FName::AppendString was inlined. And the fallback is GNames, which is encrypted. Oof.

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gamerbross avatar gamerbross commented on July 21, 2024

so?

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TimmieDevelops avatar TimmieDevelops commented on July 21, 2024

So which means it can not get a dump or something?

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Fischsalat avatar Fischsalat commented on July 21, 2024

not for now

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TimmieDevelops avatar TimmieDevelops commented on July 21, 2024

rip

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Fischsalat avatar Fischsalat commented on July 21, 2024

stop uselessly commenting on github issues.

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Milxnor avatar Milxnor commented on July 21, 2024

FName::AppendString was inlined. And the fallback is GNames, which is encrypted. Oof.

Time to switch to FName::ToString!

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Fischsalat avatar Fischsalat commented on July 21, 2024

Wow, thanks for the great tip, it will work perfectly (it's also inlined).

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Twin1dev avatar Twin1dev commented on July 21, 2024

😭

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Milxnor avatar Milxnor commented on July 21, 2024

Wow, thanks for the great tip, it will work perfectly (it's also inlined).

KismetStringLibrary::Conv_NameToString!!

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Fischsalat avatar Fischsalat commented on July 21, 2024

I'll take a look at it once I finished the rewrite.

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Fischsalat avatar Fischsalat commented on July 21, 2024

Apparently one of the two "FName::ToStrings" overloads isn't inlined and is called by Conv_NameToString. I'm confused, as always.

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Fischsalat avatar Fischsalat commented on July 21, 2024

This issue is now fixed on the GeneratorRewrite branch. However it is strongly advised to add FMemory::Free to the SDK.

Instructions on adding FMemory::Free are displayed when compiling the SDK.

Should the game crash curing generation try freezing Fortnite's process before generating the sdk.
Should the console window not display the "SDK Generation took n seconds" message within 30 seconds try to freeze the game earlier.

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Fischsalat avatar Fischsalat commented on July 21, 2024

GeneratorRewrite replaced main.

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