Comments (19)
Fixed in r33
Original comment by [email protected]
on 20 Feb 2011 at 1:53
- Changed state: Fixed
from swiss-gc.
I though this issue had come up again in r39 however going back and checking I
have this issue with r33 as well.
Newer wii
Wiigator cmios 10
Both normal and shrunk disc
Patching causes game to error on first screen
Original comment by [email protected]
on 11 Apr 2011 at 12:09
from swiss-gc.
[deleted comment]
from swiss-gc.
[deleted comment]
from swiss-gc.
Forgot to include loading is by sd.
Also happens on r29.
Happens on 2 separate wiis.
Original comment by [email protected]
on 13 Apr 2011 at 12:24
from swiss-gc.
Still happening on r47 even with new patcher but at least loads now when
patched.
Also tried reinstalling wiipowers v0.2 mod of wiigator cmios v10.
Original comment by [email protected]
on 3 May 2011 at 1:12
from swiss-gc.
can someone please get me a PAL Zelda WindWaker Save in ENGLISH?
Original comment by [email protected]
on 5 May 2011 at 5:29
- Changed state: Accepted
from swiss-gc.
You need to patch some code in the game, the IPL loader within MIOS does those
patches normally.
Original comment by [email protected]
on 5 May 2011 at 8:48
from swiss-gc.
Well that was a bit frustrating, apparently all savegame tools freakout when
there are both usa and pal regions on a memory card and only are able to copy
the first one. Anyway here is my usa and pal wind waker saves. I'll even
include another save included with the nagasu application. (other saves backed
up with gcmm as there seems to be a one bit difference between the 2 apps saves
but agrees with the 3rd party save)
Both my files also show off the always same save time bug.
Original comment by [email protected]
on 6 May 2011 at 2:28
Attachments:
- 01-GZLE-gczelda.gci
- 01-GZLP-gczelda.gci
- [Zelda - Wind Waker [PAL].GCI](https://storage.googleapis.com/google-code-attachments/swiss-gc/issue-18/comment-9/Zelda - Wind Waker [PAL].GCI)
from swiss-gc.
I meant *NuGaSa not nagasu.
Original comment by [email protected]
on 6 May 2011 at 2:33
from swiss-gc.
Dungeon map is also freezes the game on my Wii (PAL 4.2) tried swiss r33 and
r39 with the PAL version of Zelda WW.
Would be nice if you could fix this.
If you need more savegames, here are some for multible versions:
http://www.gamefaqs.com/gamecube/469050-the-legend-of-zelda-the-wind-waker/saves
Hope that helps.
(I wanted to upload my savegame but i have a non-nintendo memory card and
NuGaSa doesnt like those.)
Original comment by [email protected]
on 20 May 2011 at 12:10
from swiss-gc.
I searched for a solution on the web. I found out that WiiPowers Neogamma
applies a patch to run WindWaker on a Wii.
Heres a Quote from Coder WiiPower:
NeoGamma patches the main.dol of the game with the following patterns:
QUOTE
const u32 old_table1[32] = {
0x8142ce00, 0x39800000, 0x39600000, 0x3ce0cc01,
0x48000070, 0x5589063e, 0x886a04f2, 0x38000001,
0x7c004830, 0x7c600039, 0x41820050, 0x39000008,
0x99078000, 0x61230070, 0x380b001c, 0x98678000,
0x61250080, 0x388b003c, 0x7cca002e, 0x61230090,
0x380b005c, 0x90c78000, 0x99078000, 0x98a78000,
0x7c8a202e, 0x90878000, 0x99078000, 0x98678000,
0x7c0a002e, 0x90078000, 0x396b0004, 0x398c0001
};
const u32 new_table1[32] = {
0x8122ce00, 0x39400000, 0x896904f2, 0x7d284b78,
0x556007ff, 0x41820050, 0x38e00008, 0x3cc0cc01,
0x98e68000, 0x61400070, 0x61440080, 0x61430090,
0x98068000, 0x38000000, 0x80a8001c, 0x90a68000,
0x98e68000, 0x98868000, 0x8088003c, 0x90868000,
0x98e68000, 0x98668000, 0x8068005c, 0x90668000,
0x98068000, 0x556bf87f, 0x394a0001, 0x39080004,
0x4082ffa0, 0x38000000, 0x980904f2, 0x4e800020
};
const u32 old_table2[32] = {
0x8142cdd0, 0x39800000, 0x39600000, 0x3ce0cc01,
0x48000070, 0x5589063e, 0x886a04f2, 0x38000001,
0x7c004830, 0x7c600039, 0x41820050, 0x39000008,
0x99078000, 0x61230070, 0x380b001c, 0x98678000,
0x61250080, 0x388b003c, 0x7cca002e, 0x61230090,
0x380b005c, 0x90c78000, 0x99078000, 0x98a78000,
0x7c8a202e, 0x90878000, 0x99078000, 0x98678000,
0x7c0a002e, 0x90078000, 0x396b0004, 0x398c0001
};
const u32 new_table2[32] = {
0x8122cdd0, 0x39400000, 0x896904f2, 0x7d284b78,
0x556007ff, 0x41820050, 0x38e00008, 0x3cc0cc01,
0x98e68000, 0x61400070, 0x61440080, 0x61430090,
0x98068000, 0x38000000, 0x80a8001c, 0x90a68000,
0x98e68000, 0x98868000, 0x8088003c, 0x90868000,
0x98e68000, 0x98668000, 0x8068005c, 0x90668000,
0x98068000, 0x556bf87f, 0x394a0001, 0x39080004,
0x4082ffa0, 0x38000000, 0x980904f2, 0x4e800020
};
(one is PAL, the other is NTSC-U, forgot which is which)
Extract the main.dol from the .iso, patch it manually with a hexeditor and burn
again. Then it should work with any method on a wii.
I tried to modify the main dol, but i never used a hex-editor so i might need
some help to understand this.
But i´ll hope emukid can make a patch or integrade this into swiss or
prepatcher to get the dungeon map working on a wii.
WiiPower also got other compatibility patches for those gc games that do work
right on a wii (for example majoras mask anti-crash patch) so emukid might want
to get in touch with him.
And at last if someone could help me with modifying that dol with the data
above i would be more than happy ;-)
Original comment by [email protected]
on 23 May 2011 at 10:27
from swiss-gc.
Swiss theoretically applies the same patch too. It might help if Swiss would
tell what it is doing, and if it could patch or not.
And i don't have a "majoras mask anti-crash patch", in fact i doubt it exists,
the game is supposed to crash as well if you boot it from disc channel.
Oh and we are in contact already, and i think i told him anything that could be
useful for Swiss already.
WiiPower
Original comment by [email protected]
on 24 May 2011 at 9:06
from swiss-gc.
[deleted comment]
from swiss-gc.
[deleted comment]
from swiss-gc.
I made a PPF patch for the fix. Note that these patches are for the main.dol
file, not the ISO image. You will need to use GC-Tool to extract main.dol from
a clean ISO image (not prepatched) before applying this patch.
Original comment by [email protected]
on 25 Jul 2011 at 7:56
Attachments:
from swiss-gc.
THANK YOU!!!
The patch work on unshrinked iso.
But,if i shrink the iso (to a .gcm),the patch will work again?
Original comment by [email protected]
on 19 Aug 2011 at 12:57
from swiss-gc.
Yes, the patch does indeed work even if the game image is shrunken.
Original comment by [email protected]
on 20 Aug 2011 at 11:22
from swiss-gc.
Fixed in r89
Original comment by [email protected]
on 22 Dec 2011 at 2:35
- Changed state: Fixed
from swiss-gc.
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