Comments (1)
Before moving ahead to implementing the solution for hand gesture media player control. Let's discuss a few ideas on how we can do this. Some of the ideas from my side:-
Detecting convexity defects
Steps
- Find the convex hull of the hand.
- Count the number of convexity defects based on the number indicated by the fingers.
- Take action accordingly.
Controls
β - play/ pause
βπ»- volume up
π - forward
4οΈβ£ fingers - back
Hand Motion Tracking
Steps
- Creating a mask corresponding to the color of the userβs hand.
- Tracking the centroid of the contour formed corresponding to the hand and noticing the direction of displacement.
- Based on the directions, a particular control can be adjusted.
Controls
β¬
οΈ - video back
β‘οΈ - video forward
β¬οΈ - volume up
β¬οΈ - volume down
β - Play/ Pause
from gesturecontrol.
Related Issues (11)
- First issue - eye/face tracking
- Control the media player based on the state of the user's eye
- Control the media player based on the state of the user's eye
- Testing installation HOT 5
- Add docstrings for all the functions in gesture_control file HOT 2
- Video acquisition from the user's webcam HOT 1
- HSV trackbars to create a mask for the user's hand
- User's hand contours and centroid
- Track centroid motion to give different commands
- Control the media player based on the commands
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from gesturecontrol.