Comments (2)
While some of the lifestyle improvements are now in place, I would like to address one future possibility: As I mentioned elsewhere, I don't think I want to let players game the system and choose the exact lifestyle they want, but I do think the vanilla lifestyle events should eventually be replaced. In the new versions, I propose having event chains for each trait (as opposed to the paired events in vanilla), and the initial event in each chain should offer you a few different one-time-only options to jump to another chain (leading to different lifestyle traits) based on your character's traits. Then mix in a mid-chain chance to try a different approach, this time not necessarily based on your character but instead on the situation in the chain, and I think you'd have a good mixture of choice and RP, while still restricting what you can do.
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Any CYA that we can add is 👍 to me. [ Choose Your [Own] Adventure / Cya, vanilla events. ]
I mean, this type of vanilla overhaul material is nice, because you can overhaul it brick by brick rather than having to tear down the whole fort first.
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Related Issues (20)
- Princely Elective dynamic elector title (re)assignment needs narrative events HOT 1
- Increase prestige cost of tribal buildings & reduce their output
- [LTM] Update terrain map for South India addition
- [LTM] Reverse redefinition of farmland terrain as plains
- [LTM & SWMH] Remove 2 modern day reservoirs from the map
- [LTM] Give "salt lake" visual treatment to Nalsarovar lake in Gujarat HOT 1
- [SWMH] Solve syntactic issues with `misc_old_gods_events.txt` HOT 2
- Sweep through LT_936 events & decisions HOT 2
- Ensure SWMH 936 title setup is conducive to HRE restoration. HOT 2
- Sweep for any code which runs conditionally on the 867 start.
- Sweep for any TMP-SAVE-COMPAT comments and/or things that should be adjusted due to breaking save-compatibility in EMF v11.
- Ensure all changes relating to the Hungarian cultural split don't impede the Magyar Migration historical chain. HOT 1
- Update EMF+SWMH bookmarks & finalize them. HOT 3
- Retool Otto's story event chains HOT 1
- Regenerate "antinomad" before Frosty1 release (and no sooner)
- people can declare war on weak claim in new beta version! HOT 3
- [SWMH] Count becomes a Duke gets auto removed from the council HOT 1
- Isis visible even when "supernatural events" turned off HOT 2
- Flanders is a Comté; its vassal counties are also Comtés
- On inheriting a title, player character is stripped of other titles HOT 1
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