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emflynn13's Projects

asteroids icon asteroids

Designed a computer player using Depth First Search for an "asteroids" game, strategically maneuvering a ship in a 2D matrix to avoid collisions with moving asteroids. Implemented a function to determine the ship's optimal actions based on asteroid and ship positions, achieving prolonged gameplay and high scores.

coffeeshopproject icon coffeeshopproject

Interactive, text menu-based, Java application for managing a coffee shop incorporating the main principles of OOP.

dynamicpaperrollcutter icon dynamicpaperrollcutter

This project is a Java implementation of a program designed to solve the Paper Roll Cutting problem. The goal is to determine the optimal way to cut a paper roll of length n to maximize revenue. This project is implemented using Dynamic Programming with a bottom-up approach and memoization.

robot_moving icon robot_moving

This Java-based project aims to efficiently solve the robot pathfinding problem, calculating the path that a robot should take to minimize energy consumption while moving from the top-left corner to the bottom-right corner of a square grid of size n x n. The problem is solved using Dynamic Programming, specifically employing a bottom-up approach.

studentrecordapplication icon studentrecordapplication

A JavaFX desktop application with JDBC-compliant database integration (MySQL) for managing student records. The application allows adding/removing students and modules, entering/modifying/deleting student grades, and searching for students. Emphasized OOP principles, MVC design pattern, JavaDoc, unit testing, and data integrity.

tictactoe icon tictactoe

This Java program is a console-based Tic-Tac-Toe game where you can play against an AI opponent. The AI uses the Minimax algorithm to make optimal moves, simulating all possible outcomes to ensure the best strategy. The game includes input validation and automatically detects win, loss, or tie conditions.

wordle icon wordle

A terminal-based word guessing game where players attempt to guess a 5-letter word within a set number of tries. Features two modes: standard and hard, along with statistical tracking.

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